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Final Fantasy X programmer doesn’t get why devs want to replicate low-poly PS1 era games. “We worked so hard to avoid warping, but now they say it’s charming” - AUTOMATON WEST
Koji Sugimoto, veteran programmer who worked on Final Fantasy, Xenogears and Threads of Fate comments on recent "modern" retro-game trends.
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Final Fantasy X programmer doesn’t get why devs want to replicate low-poly PS1 era games. “We worked so hard to avoid warping, but now they say it’s charming” - AUTOMATON WEST
Koji Sugimoto, veteran programmer who worked on Final Fantasy, Xenogears and Threads of Fate comments on recent "modern" retro-game trends.

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